Games Discovery as User Personalization

Learn how we can Solve Games discovery at Nordic Game 2025 Conference in Malmö, Sweden

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Why is it still so hard to find the perfect game? Game discovery is broken and we’re ready to fix it! For players who can’t find what they love and for developers whose games get lost in the noise.

 

On May 20, at the Game Policy Summit, Lars Hard will join the conversation on how AI can reshape games discovery and then on May 22, he’ll dig deeper into the next frontier: AI agents that truly understand players and products.

 

 

In partnership with getme.games, we’ll do a demo of next-gen game discovery powered by Oxide’s innovative AI engine, EvoQ. It’s not about more noise, it’s about real match-making between games and people. For creators, it means being discovered for what makes your game special. For players, it means finding something that actually fits you.

 

Whether you make games or love them, don’t miss this deep dive into qualitative, player-centric discovery and a first look at how AI finally makes it possible.

 

  • May 20, 1 P.M.
  • May 22, 2.45 P.M. – 3.20 P.M.
  • Slagthuset, Malmö

 

See you at Nordic Game 2025, the biggest Game Conference of the Nordics.

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